I took it for a spin this afternoon, playing the first few campaign missions and a couple of online deathmatches on PC. Most of the assets are the same, but the game now supports 4K, cloud saves, and cross-platform play, among other modern standards. There are several additional tweaks and enhancements, but it's not a total overhaul or a ground-up remake by any stretch. There's also split-screen local multiplayer (up to four players), as well as LAN and online multiplayer. You get a lot of content for 10 bucks the package includes the game's original campaign, both previously released expansions, Quake II 64, and a new campaign called Call of the Machine with 28 levels developed by Machine Games (the team behind the recent Wolfenstein games). This marks the first time it has been available at all on any of the console platforms. The game sells for $9.99 on each platform if you're not a Game Pass subscriber or haven't bought it before. Further, those who already owned the previous version of Quake II on Steam, GOG, or Microsoft's store will get the new version as a free update. It's available now on Windows, Xbox One, Xbox Series X|S, Nintendo Switch, PlayStation 4, and PlayStation 5.Īs Bethesda is now a subsidiary of Microsoft, the remastered version of Quake II is part of Microsoft's Game Pass subscription service on Xbox and PC. In a surprise announcement at QuakeCon, publisher Bethesda Softworks announced the immediate availability of a light remaster of the classic first-person shooter Quake II, similar to the one for the first Quake that was released not that long ago.
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